Digital games are today Finland’s most successful cultural export product, worth some EUR 75 million in 2008, according to a study by Neogames ry and Suomen Pelinkehittäjät ry. The Finnish gaming industry has produced major international success stories like Rovio’s Angry Birds, Sulake’s Habbo Hotel, Remedy’s Max Payne and Digital Chocolate’s iPhone games.
Finland’s dynamic gaming industry is rooted in a domestic gaming culture that includes a great deal of organised activities by hobbyists, strong technology know-how and a good price-quality ratio compared to many Western countries. Surveys show that about 80% of Finns under the age of 40 play digital games at least once a week.
The digital distribution of games will create further opportunities for game developers and has already been successfully utilised by Finnish companies like Housemarque, Frozenbyte, Secret Exit and RedLynx. In the future, games and simulations may also become part of school learning environments and corporate training methods.
Research and development projects in the Finnish gaming industry have received consistent support from Tekes – the Finnish Funding Agency for Technology and Innovation, encouraging the growth and internationalisation of the sector. For example, in 2009 Tekes funded research with about EUR 6.5 million. More information about the dynamic Finnish gaming industry is available at www.playfinland.fi.
Source: Tekes – the Finnish Funding Agency for Technology and Innovation